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Monday 4 April 2022

DCeased: Hope At World’s End Review (Tom Taylor, Karl Mostert)


It’s Black Adam’s turn to go zombie in the third instalment of DCeased, the series where superheroes deal with the zombie apocalypse by basically doing the same thing in each book: retreat to a safe place then get overrun as some obscure portal-making character portals in zombies behind non-zombie lines to turn them into zombies! Is there hope to be found at the end of the world? Probably. But not before DC crank out one more volume!


Tom Taylor’s third DCeased outing, Hope at World’s End, isn’t very good. Black Adam behaves ruthlessly but pragmatically before making a very stupid mistake to turn zombie for narrative reasons. Then it’s just more of the same: heroes help civilians run away from zombies, zombies attack, some superheroes get turned/die, rinse and repeat.

Like the heroes at the end of the first book, a couple of Flashes have a peace-out moment and jump on the Cosmic Treadmill to save a buncha people in their city before blipping out of their zombie-ridden world. Maybe they’ll have a part to play in the next and final book? If not, that’s a pretty funny done-in-one storyline.

The Battle of Jotunheim has a very Battle of Helm’s Deep-flavour to it, which I kinda liked, and when Damian hotwires the Invisible Jet and heads to Gotham, he accidentally kills undead Kite Man, smearing him across the windshield, which was a funny bit (it’s a reference to Tom King’s Batman run). Karl Mostert’s art is good in the Super Pets issue - the only issue with decent art - and Superman has a clever way of dealing with Black Adam at the end.

Mostly though Hope at World’s End is a pointless addition to the overall storyline, adding nothing more than extra carnage to impart that, yes, when they said worldwide havoc, they meant worldwide, and here’s where more zombie stuff happened that’s more of the same but in a different location.

It’s rarely entertaining, often repetitive with the same style of action playing out over and over, with a helluva lot of uneven, ugly art. I was frequently bored, waiting for the book to get to a point before realising it didn’t have one. Ho-hum at World’s End is definitely an easily-skippable volume in the overall series.

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