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Wednesday 3 June 2020

The Witcher, Volume 1: House of Glass Review (Paul Tobin, Joe Querio)


Geralt of Rivia is The Witcher, a magical warrior who wanders the generic fantasy realm of Whatever. Here he teams up with a hunter who’s haunted by his wife who’s a vampire. They get lost in the woods and decide to hole up in a house made of glass. They doss about until they don’t. What do people like about The Witcher? No idea!

If you’ve ever played RPGs, there are two prominent character types you can choose to play as: the barbarian and the mage. The barbarian is physically strong but vulnerable to ranged attacks and magic; the mage is powerful at magic but physically weak and vulnerable to close-range attackers. Both have pros and cons and you can have radically different stories playing as either - that was the fun of the choice.

Geralt is both a barbarian and a mage. He’s got the best of both worlds. So he’s basically invincible, which always makes for a boring story, but it doesn’t help that he’s also featuring in a boring story. Almost nothing happens in the house of glass. Occasionally a monster will appear for invincible Geralt to easily kill, then it’s back to hearing the dull characters blather on about nothing worth hearing. Maybe some people will like Geralt’s gruff demeanour but for me it was the final nail in the coffin of ever liking this unremarkable character.

The hunter, the succubus, everyone else - meh. Joe Querio’s murky, blurry art and Paul Tobin’s dull story did nothing for me. Geralt and the world of The Witcher just seem copy and pasted from every fantasy story I’ve ever read - just why this should be the one to be a pop culture hit is mystifying. I guess if you’re a fan of this crap then you’ll get more out of it than I did but I found The Witcher: House of Glass to be instantly forgettable, unimpressive poo comics.

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